nevermind "- as I woke i missed two calls but I caught the third one, it was Lonnie. I walked up the steps slowly and another voice segment started "Kaitlin!-" my heart leaped! "-oh I fell asleep!-" oh. I took a deep breath and clicked on the hatch, it fell and all went silent, no thunder, no rain, no eerie noises nothing. I kept thinking she would be dead or i'll finally face the monster. I stood there, staring at the door, key in virtual hand, and I couldn't open the door. So I walked as fast as I could! Towards the attic! the red. Then, the next voice segment "I'll go to the attic, I dream of her climbing up and hugging me" so I set fourth for the attic! Running as fast as I can! Which is pretty slow as there is no sprint button. she's killed herself" and the atmosphere was horrible. At this point my heart was in my throat, I wanted to cry, I kept thinking "she's dead. These are a few quotes from the next 3 or 4 voiced segments I found, it's Sam talking about L, L joined the army and Sam can't live without her. i'll never see her again" "I can't live with out her!" "I cried in the alley, i cried and cried until my ribs hurt" "I can't go on" "I love her." ok here comes the BIG spoilers so turn back if you haven't finished it or intend to play it! So after that, it started to perk up a bit, everything seemed brighter and light hearted until towards the end of the game. Then in one of the letters something is brought up "Everyone calls me the girl who lives in the psycho's house" so now I thought there was some evil spirit in the house who was a psycho mass murder or something, I was on edge every time I turned a dark corner, every time the wind blew, it all kept building up and up without any payoff and it was driving me nuts, if I saw a monster then at least I would stop wondering what it was! But no, silence.Ībout 30 minutes later after hearing many more of these letters the story was starting to take shape, a girl who found it difficult to fit in finally makes a friend, another girl called "Lonnie" but on the letters she writes she calls herself by "L" (you find letters between Sam and Lonnie throughout the game) and it soon became clear to me that Sam had a crush on Lonnie but she hadn't confirmed it yet, and now every room was almost pitch black, the story and the atmosphere kept peaking my curiosity and i couldn't stop playing, my eyes are now getting heavy, I'm tired and i want to stop playing but if I tried to quit I would feel a wrenching in my gut like I couldn't live without knowing more. Instead I walked to the lit area, I think this is what the developers had hoped for as this is where the story starts. ![]() ![]() at least for me there was! Half of the main foyer is dark and a flickering light that blinks out made me not want to enter that part of the room just yet. ![]() The game then opens up with you in what looks like a covered porch, the front door is locked but with a little snooping around you soon find the key, when you enter there is a horrible feeling of dread. ![]() It starts off with a girl saying that she is coming home, it's a little more detailed than that but i'm not going to be typing out what everyone says word for word. "Gone Home" was created by 'The Fullbright Company' a group of people (Steve Gaynor, Karla Zimonja, and Johnnemann Nordhagen) who worked together during the development of 'BIOSHOCK' I had never heard of this game before and the videos all pointed towards a horror game and I loooove horror ), so anyway, I have just played through this amazing game, I literally finished it just minutes ago and I had to talk about it! I haven't felt this way about a game in a long time in fact I haven't felt this way since I played Half Life 2 on the Xbox so it's been a while. Hey everyone, I know this game is not exactly brand new but it's on sale for half price on steam so I thought I would give it a go.
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